package cate.game.event.position;

import cate.game.event.GameEvent;
import cate.game.role.Role;
import cate.game.role.fight.FuncPosition;

public class UpdatePositionEvent implements GameEvent {
    public FuncPosition funcPosition;
    public Role role;

    public UpdatePositionEvent(Role role, FuncPosition funcPosition){
        this.role = role;
        this.funcPosition = funcPosition;
    }
}
